﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PhysicsEngine.Collision;

namespace PhysicsEngine.Dynamics
{
  public interface IBody
  {
    /// <summary>
    /// Computes the mass from the volume of the shape and the density of the material.
    /// </summary>
    void SetMassFromShape();

    AABB GetAABB();
  }
}
